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3Ds Max

Learn 3ds Max and become a 3D content creator, animator, and renderer.

About course

3ds Max is a powerful 3D modeling, animation, and rendering software developed by Autodesk. It is widely used in various industries, including film, video game development, architecture, and product design. In this comprehensive course, we will cover the key aspects of 3ds Max to equip you with the skills to create stunning 3D content.

What will you learn

Learning 3ds Max equips you with a diverse skill set in 3D content creation, animation, and rendering. Whether you’re interested in creating stunning visual effects, designing realistic architectural visualizations, or crafting engaging animations, 3ds Max provides the tools and capabilities to bring your creative ideas to life. The skills you gain from mastering 3ds Max open up numerous career opportunities in various industries where 3D content is essential.

Course content

3ds Max’s diverse toolset for advanced modeling, realistic materials, stunning lighting, captivating animations, and dynamic simulations. Unlock your creative potential and bring your visions to life in the world of 3D content.
• Overview of 3ds Max interface and workspace

• Navigating the viewport and viewports configuration

• Understanding different object types and their properties

• Working with files and project management
• Introduction to 3D modeling techniques

• Creating and editing primitive objects (box, sphere, cylinder, etc.)

• Using Editable Poly and Editable Mesh for detailed modelling

• Working with modifiers to refine shapes and surfaces
• Hands on practice with all tools
• Working with spline-based modeling techniques

• Creating and editing complex geometry using spline shapes

• Utilizing the ProBoolean and ProOptimizer tools for advanced modelling

• Introduction to organic modeling techniques
• Understanding the material editor and material types

• Applying basic materials to objects

• Creating realistic materials with textures (diffuse, bump, specular, etc.)

• Working with UVW mapping and unwrapping for precise texturing
• Introduction to different light types (Omni, Spot, Directional, etc.)

• Adjusting lighting parameters for various moods and effects

• Global Illumination and HDRI lighting techniques

• Rendering settings and output options for high-quality renders
• Setting keyframes and creating animations in the timeline

• Using the curve editor for precise animation control

• Animating objects, cameras, and lights

• Understanding the concept of animation controllers and constraints
• Rigging and animating characters with the biped system

• Using CAT (Character Animation Toolkit) for more complex character animation

• Animating facial expressions and lip-syncing

• Introduction to motion capture data integration
• Introduction to particle systems for special effects

• Creating and animating particle flow systems

• Simulating physics-based effects like cloth, hair, and rigid bodies

• Utilizing MassFX for realistic physics simulations
• Understanding camera properties and settings

• Camera composition and framing techniques

• Animating cameras for dynamic shots and camera paths

• Integrating camera movement with scene animation
• Organizing complex scenes with layers and groups

• Using the scene explorer to manage objects efficiently

• Batch rendering and rendering for animation

• Compositing 3D renders in post-production software
• Advanced material creation using material editor nodes

• Working with mental ray and V-Ray rendering engines

• Global illumination and caustics for photorealistic rendering

• Using render passes for compositing flexibility
• Sculpting and high-poly modeling with the sculpting tools

• Procedural texturing using procedural maps and plugins

• Introduction to PBR (Physically Based Rendering) workflows

• Baking textures and using texture baking for game assets
• Character animation with custom rigs and constraints

• Utilizing animation layers and animation blending

• Introduction to crowd simulation and crowd animation

• Non-linear animation techniques with CAT and Motion Mixer
• Complex particle flow setups for advanced effects

• Working with third-party plugins for specialized simulations

• Using reactor for rigid body dynamics and simulations

• Introduction to cloth simulation and cloth animation
• Importing and exporting 3D models between 3ds Max and other software

• Working with CAD data and CAD file formats

• Utilizing 3ds Max for architectural visualization and CAD workflows

• Integrating 3D assets into game engines and real-time environments
50%
₹19,999 ₹39,999

About this course:

Level Advance
Daily lectures: 1 hours (Mon-Fri)
Duration: 3 Months
Skill-based, hands-on learning: Practice skills by completing job-related tasks
Certificate: Certificate of completion

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At Shiv computer education, we are passionate about empowering individuals to unleash their creativity and master the world of graphic tools. Whether you’re a seasoned professional looking to enhance your skills or a beginner eager to explore the exciting realm of graphic design, our comprehensive courses are designed to cater to your unique needs.

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